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Playcraft

Auteur/autrice : Zeroneus

The story of Playcraft’s chaotic development

By Zeroneus 2 février 2024 2 février 2024

Late 2016, I had the idea to make game creation accessible for everyone, collaborative and fun. To break the code barriers. I started to work on the first prototype, code name Co-Creation. Seeing the potential, I quitted my stable job

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